|
|
| Official Rules |
|
| The
Lawrence Wiffleball League will utilize the same rules used in Major League
Baseball, with the following exceptions: |
|
| 1. The
Field – The field shall be a level playing surface of grass or dirt to the
extent possible. Fair territory shall
be the area no less than 15 feet in front of home plate, between lines that
could be drawn from the back point of the plate, through the top left and top
right corner of the plate extending to the home run fence or area. This will make an angle at home plate of
approximately 54 degrees. First and Third base shall be 40 feet from home
plate, on their respective foul lines.
Second base shall be 65 feet from home plate, on a line draw directly
through the center of the two foul lines.
The Pitchers rubber shall be placed at 30 feet on the same line as
second base. The home run area or
fence shall at no point be less than 65 feet from home plate, and the sum of
the length from home plate and the height of the fence shall at no point be
less than 69 feet. |
|
| 2.
Umpiring - In the absence of an umpire, teams will umpire their own games.
Consensus among players will settle all disputes. On close plays, ties go to the fielders. |
|
| 3.
Equipment - All bats used in league play must be regulation, yellow WIFFLE®
bats. They may not be altered in any way, however they may have plastic tape
on the handle. Balls must be WIFFLE®, baseball size. All shoes must be
flat-soled (no cleats, turf shoes, or shoes with ridges, heels or exterior
arches). |
|
| 4.
Rosters - All teams must have a minimum of two players on their roster. Each
team shall have a maximum of three players in the game at all times. If three players are used,one shall be a
catcher. |
|
| 5.
Pitching - All pitches must be slow and have an arc on them. The batter may
ask the pitcher to slow pitches down. There are no balks. The pitcher must
have one foot on, and one foot in front of the rubber when the ball is
released. Pitching shall rotate
between innings between the members of the team. |
|
| 6. At
bats - There will be no balls, walks, or called strikes. Batters may strike
out swinging (including fouls before the third strike). Batters may choose,
if they believe a pitch was a strike and they should have swung, to call a
strike on themselves at their sole discretion. Batters may choose not to swing at any
pitch. Hit batters will not advance. One-handed batting will not be allowed. |
|
| 7.
Pitcher's Hand - All force plays on the batter going to first base may be
made to the pitcher, who may be anywhere in fair or foul territory. The
runner may also be put out by force at first base. All other force plays must
be made to the bases or to home plate. |
|
| 8. No
infield fly rule will be in effect. |
|
| 9.
Stealing first - Batters may not steal 1st base after the catcher drops
strike three. |
|
| 10.
Stealing and leading off - Base runners may not lead off; nor may they steal.
Runners may leave their base after the batter makes contact with the ball. |
|
| 11.
Pegging - Fielders may throw the ball at runners. Runners struck below the
neck will be out. Runners hit below the neck with a thrown ball which first
hits any player, a base, or the ground first, will be out. If a fielder misses a runner in an pegging
attempt, the maximum amount of bases that the runner who was thrown at may
advance is the base they were heading to, plus one. Runners must advance at their own risk, and
should more than one pegging attempt be made, the rule will be applied at the
time the last pegging attempt is made. |
|
| 12.
Runner/ball contact - Base runners in contact with a base that are hit with a
batted or thrown ball will be safe. Base runners between bases hit with a
batted ball will be out. |
|
| 13. Home
runs - All balls hit over the designated home run fence in fair territory
will be home runs. |
|
| 14.
Game – A complete game will consist of 6 innings. In the event of weather or
other factors as agreed upon by both teams, the completion of 4 innings, or
of 3 and a half innings if the home team is leading, shall constitute a
complete game. |
|
| 15.
Mercy rule - If at the end of any inning a team leads by 15 runs or more, the
game will be over. If the home team leads by 15 or more runs at any time
during the bottom half of any inning, the game will be over. |
|
| 16. Batting out of Order – If a player bats out
of order, the at-bat of that player shall stand, and each player who was
skipped over, or who should have batted, will be called out. If two batters
were skipped, the inning shall be immediately over, because of the two outs,
and the at-bat of the person who batted out of order shall not count. |
|
| 17.
Sliding - Sliding on the basepaths shall not be allowed. Any player who slides to avoid a throw or a
tag shall be called out. |
|